Dice add randomness to a game, so even if your
character is particularly skilled at something they could still fail—same for
the reverse. Dice are rolled
whenever Skills
are being used, Combat encounters, Character
Creation, and anytime the Game
Master allows dice use.
Number of Dice d number of sides on dice + roll modifiers
- 1d20 = One twenty-sided dice
- 4d6 = Four six-sided dice
- 1d8+3 = One eight-sided dice + three to its roll result
The only exception
to the rule is 1d100, also called percentile dice. 1d100s are ten-sided but they have an extra zero after
each number. To generate a 1d100, roll a 1d10 and multiply by 10, or roll a
1d100 if you have a percentile dice. You also roll an extra 1d10 and add the
results. E.g. you roll a 1d100 and the side with the 70 is facing up, then you
roll a 1d10 and the side with a 1 is facing up. Your results
total to 71.
Here is a more in depth look into dice and the various ways to roll for character creation as well. The pdf is fully printable.
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